AI Insights · Timothy · October 2023
Top 5 2D Cartoon Games on Android in Colombia, Q3 2023
The top 5 2D cartoon games on Android in Colombia showed varying trends in weekly downloads, revenue, and active users throughout Q3 2023, with some apps experiencing steady growth while others saw declines.
In Q3 2023, the performance of the top 5 2D cartoon games on Android in Colombia exhibited diverse trends. Below, we explore the weekly downloads, revenue, and active users for each of these leading games, based on data from Sensor Tower.
Coin Master from Moon Active saw a steady decrease in weekly revenue, starting at approximately $10.5K in late June and declining to around $7.9K by the end of September. Weekly downloads also followed a downward trend, dropping from about 27K to 16.7K over the quarter. Weekly active users fluctuated, peaking at around 263K in early July before settling at approximately 235K by the end of the period.
Candy Crush Saga by King showed a relatively stable performance in weekly revenue, maintaining figures around $4.5K to $5.6K. However, weekly downloads decreased from 35.2K at the beginning of the quarter to 23.5K by the end. The game’s weekly active users also saw a decline, from roughly 498K in late June to 415K in late September.
Royal Match by Dream Games, Ltd. experienced an upward trend in weekly revenue, rising from about $3.2K to $3.6K over the quarter. Weekly downloads decreased significantly from 52.9K to 21.2K. Nevertheless, weekly active users remained relatively stable, fluctuating around 265K throughout the quarter.
Clash of Clans from Supercell showed a fluctuating pattern in weekly revenue, with figures ranging from $1.8K to $4.3K. The game's weekly downloads saw a peak of 7.1K in early July but dropped to 2.8K by the end of September. Despite these fluctuations, weekly active users remained consistent, averaging around 337K.
DOFUS Touch: A WAKFU Prequel by ANKAMA GAMES had a relatively stable weekly revenue, hovering between $1.9K and $3.1K. Weekly downloads were lower compared to other games, starting at 2.3K and ending at 1.2K. Weekly active users showed a slight decline, from approximately 12.7K to 10.2K throughout the quarter.
For more detailed insights and analysis, visit Sensor Tower.